Introduction to Human Computer Interaction/Human Computer Interaction

Introduction to Human Computer Interaction
 (MidQuiz-1,Quiz-2&MidTerm Exam)




Question 1

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the windows of information that pop up to warn about a significant incident or request information.

Select one:

Question 2

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Which of the following is NOT an Ergonomic example?

Select one:

Question 3

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the reports that contain information about the incident, the objective data analysis, and the conclusions.

Select one:

Question 4

Complete
Mark 1.00 out of 1.00
Flag question

Question text

The prototyping phase follows after which of the following steps?

Select one:

Question 5

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It's a separate intervention intended to change the structure but you can't predict how things will work out exactly.

Select one:

Question 6

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It is the method of choosing items to concentrate on from the set of possibilities available for a search at a point in time.

Select one:

Question 7

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Which of the following is design's golden rule?

Select one:

Question 8

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It is a confirmation box, in which individual and isolated regions can be selected to activate an action inside a display.

Select one:

Question 9

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the systems where augmented reality, window system, and 3D workspaces are used.

Select one:

Question 10

Complete
Mark 1.00 out of 1.00
Flag question

Question text

This is what you want to achieve in interaction.

Select one:

Question 11

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It is the design of the interaction between users and products.

Select one:

Question 12

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is behavioral design?

Select one:

Question 13

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Those are the small pictures or photographs depicted as device objects.

Select one:

Question 14

Complete
Mark 1.00 out of 1.00
Flag question

Question text

This is the interaction of the physical characteristics.

Select one:

Question 15

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is emotional interaction?

Select one:

Question 16

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the screen areas which function as if they were separate, such as text or graphics.

Select one:

Question 17

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are set of options that appear on screen.

Select one:

Question 18

Complete
Mark 1.00 out of 1.00
Flag question

Question text

This is the nature of the interaction between the user / device.

Select one:

Question 19

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It has a way to express instructions directly to the computer using accessible keys, characters or a combination.

Select one:

Question 20

Complete
Mark 1.00 out of 1.00
Flag question

Question text

In order to define its aims and purposes, it is the method of researching a practice or enterprise and creating structures and processes.

Select one:

Question 1

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Which one of these would NOT be found in a good HCI?

Select one:

Question 2

Complete
Mark 1.00 out of 1.00
Flag question

Question text

You want to test the intuitiveness of the functionality of the application. For this task, you will use:

Select one:

Question 3

Complete
Mark 1.00 out of 1.00
Flag question

Question text

The prototyping phase follows after which of the following steps?

Select one:

Question 4

Complete
Mark 1.00 out of 1.00
Flag question

Question text

When is an interface annoying?

Select one:

Question 5

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Fidelity can be considered as the

Select one:

Question 6

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Basic activities in Interactive design EXCEPT

Select one:

Question 7

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is virtual agents?

Select one:

Question 8

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Paper and pen-based sketches used for prototyping signify which of the following?

Select one:

Question 9

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Emotional technology aims to

Select one:

Question 10

Complete
Mark 1.00 out of 1.00
Flag question

Question text

For user testing on your low fidelity prototypes, you will:
Select one:

Question 11

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is facial coding?

Select one:

Question 12

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What are expressive interfaces?

Select one:

Question 13

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is reflective design?

Select one:

Question 14

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is physiological reactions?

Select one:

Question 15

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Interaction design concerned with ___________

Select one:

Question 16

Complete
Mark 1.00 out of 1.00
Flag question

Question text

A search engine depends on _______to find information on the web.

Select one:

Question 17

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is deceptive technology?

Select one:

Question 18

Complete
Mark 1.00 out of 1.00
Flag question

Question text

All answers below is benefits of interface design from design rationale, except

Select one:

Question 19

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is Anthromorphism?

Select one:

Question 20

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is persuasive technologies?

Select one:

Question 1

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It's a separate intervention intended to change the structure but you can't predict how things will work out exactly.

Select one:

Question 2

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Which of the following is design's golden rule?

Select one:

Question 3

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is persuasive technologies?

Select one:

Question 4

Complete
Mark 1.00 out of 1.00
Flag question

Question text

When is an interface annoying?

Select one:

Question 5

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is facial coding?

Select one:

Question 6

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is Anthromorphism?

Select one:

Question 7

Complete
Mark 1.00 out of 1.00
Flag question

Question text

The prototyping phase follows after which of the following steps?

Select one:

Question 8

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the reports that contain information about the incident, the objective data analysis, and the conclusions.

Select one:

Question 9

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is behavioral design?

Select one:

Question 10

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are set of options that appear on screen.

Select one:

Question 11

Complete
Mark 1.00 out of 1.00
Remove flag

Question text

It is easier to incorporate user feedback during low-fidelity prototyping compared to high-fidelity prototyping 

Select one:

Question 12

Complete
Mark 1.00 out of 1.00
Flag question

Question text

This is the nature of the interaction between the user / device.

Select one:

Question 13

Complete
Mark 2.00 out of 2.00
Remove flag

Question text

A Prototyping session

Select one or more:

Question 14

Complete
Mark 1.00 out of 1.00
Flag question

Question text

For user testing on your low fidelity prototypes, you will:
Select one:

Question 15

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Which one of these would NOT be found in a good HCI?

Select one:

Question 16

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It has a way to express instructions directly to the computer using accessible keys, characters or a combination.

Select one:

Question 17

Complete
Mark 1.00 out of 1.00
Remove flag

Question text

The use and creation of computational models of design processes and digital media is described as assisting and/or automating various aspects of the design process.


Select one:

Question 18

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Which of the following is NOT an Ergonomic example?

Select one:

Question 19

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the systems where augmented reality, window system, and 3D workspaces are used.

Select one:

Question 20

Complete
Mark 1.00 out of 1.00
Flag question

Question text

A search engine depends on _______to find information on the web.

Select one:

Question 21

Complete
Mark 3.00 out of 3.00
Remove flag

Question text

Fidelity can be in terms of one or some or all of the following areas:

Select one or more:

Question 22

Complete
Mark 1.00 out of 1.00
Remove flag

Question text

Sustainable HCI ...

Select one:

Question 23

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Interaction design concerned with ___________

Select one:

Question 24

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It is the method of choosing items to concentrate on from the set of possibilities available for a search at a point in time.

Select one:

Question 25

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It is a confirmation box, in which individual and isolated regions can be selected to activate an action inside a display.

Select one:

Question 26

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is deceptive technology?

Select one:

Question 27

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is virtual agents?

Select one:

Question 28

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is emotional interaction?

Select one:

Question 29

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is reflective design?

Select one:

Question 30

Complete
Mark 1.00 out of 1.00
Remove flag

Question text

Low-fidelity prototyping requires more precision than high-fidelity prototyping because that is when the major structure of the application is being designed

Select one:

Question 31

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the screen areas which function as if they were separate, such as text or graphics.

Select one:

Question 32

Complete
Mark 1.00 out of 1.00
Flag question

Question text

These are the windows of information that pop up to warn about a significant incident or request information.

Select one:

Question 33

Complete
Mark 3.00 out of 3.00
Remove flag

Question text

Why should you prototype? 

Select one or more:

Question 34

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Paper and pen-based sketches used for prototyping signify which of the following?

Select one:

Question 35

Complete
Mark 1.00 out of 1.00
Flag question

Question text

In order to define its aims and purposes, it is the method of researching a practice or enterprise and creating structures and processes.

Select one:

Question 36

Complete
Mark 1.00 out of 1.00
Flag question

Question text

It is the design of the interaction between users and products.

Select one:

Question 37

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Basic activities in Interactive design EXCEPT

Select one:

Question 38

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Emotional technology aims to

Select one:

Question 39

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Fidelity can be considered as the

Select one:

Question 40

Complete
Mark 1.00 out of 1.00
Flag question

Question text

This is what you want to achieve in interaction.

Select one:

Question 41

Complete
Mark 3.00 out of 3.00
Remove flag

Question text

A Prototype is

Select one or more:

Question 42

Complete
Mark 1.00 out of 1.00
Remove flag

Question text

It requires more effort and resources to incorporate user feedback during high-fidelity prototyping 

Select one:

Question 43

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What is physiological reactions?

Select one:

Question 44

Complete
Mark 1.00 out of 1.00
Flag question

Question text

You want to test the intuitiveness of the functionality of the application. For this task, you will use:

Select one:

Question 45

Complete
Mark 1.00 out of 1.00
Flag question

Question text

This is the interaction of the physical characteristics.

Select one:

Question 46

Complete
Mark 1.00 out of 1.00
Remove flag

Question text

All answers below are benefits of interface design from design rationale, except

Select one:

Question 47

Complete
Mark 1.00 out of 1.00
Flag question

Question text

Those are the small pictures or photographs depicted as device objects.

Select one:

Question 48

Complete
Mark 1.00 out of 1.00
Flag question

Question text

What are expressive interfaces?

Select one: